- Shadow Hearts: Covenant Gameplay
- Shadow Hearts: Covenant Legacy
- Shadow Hearts: Covenant Synopsis
- Apoina Tower with Nicolai
- The Demon of Domremy
- The Graveyard
- Paris Subway
- Le Havre and Grand Papillon
- Southampton and travel to Wales
- Return to Nemeton
- Rescuing Roger
- Shadow Hearts: Covenant Endings
- Shadow Hearts: Covenant Credits
Shadow Hearts: Covenant’s gameplay is similar to, but more advanced than the Gameplay in Shadow Hearts.
These aspects remain the same with some slight modifications:
- Control of one character across a 3D map
- Most battles are random encounters
- Battles are turn based
- Turns are now shown in a gauge at the top of the screen, indicating which character or enemy has the next set of turns
- Attack, Item, Special Ability, Defend or Flee remain options within battle
- Magic is now separate to Special Ability and most characters can use this as well as Special Abilities
- Attacks now have several forms: Normal, High Angle, Knock Down and Hard Hit. Each kind of attack affects and enemy differently
- The Judgment Ring is still in effect, and is used the same way as in Shadow Hearts
- Progress is made by completing levels, and fighting bosses, which triggers plot events
There are some brand new additions to gameplay such as:
- Ability to combo attack in battle.
- An affinity system that shows how easily a pair of characters can combo.
- SP lost during Fusion is now lost on a per-turn basis, rather than all in one go.
- Some different Attributes and Status Abnormalities.
- Ability to customise Judgment Ring via items, as opposed to using Acupuncture
- SP loss is indicated by a character icon turning red in the turn gauge
- Magic now works on a “positioning” basis – it uses an “area of effect”, and whatever enemies are within that area, get targeted with the spell.
- Positioning is also important for attacking – if a character is near a wall and an attack pushes them into a wall, they will take extra damage, for example.
Shadow Hearts: Covenant has a “Director’s Cut” version of the game, which was released to Japan and North America.
Shadow Hearts: Covenant takes place in 1915, six months after the end Shadow Hearts.
Karin tells her story General Heimann who is hesitate to believe her, but agrees to send her back as a guide. The General is determined to capture this small village as it is standing in the way of the German Empire. She is to accompany Cardinal Nicholas (also known as “Nicolai”) Conrad back to Domremy where they will slay the demon together.
Before returning to Domremy, Cardinal Conrad brings Karin to Apoina Tower, a part of the Vatican in Rome. He has to collect the Holy Mistletoe which is used in exorcisms. Nicolai tells Karin about the history of Apoina Tower as they travel upwards.
At the top of the tower, Nicolai and Karin must fight the familiar guarding the Holy Mistletoe.
Upon defeating the Gargoyle, Nicolai is able to take the Holy Mistletoe and they are then able to travel to Domremy.
Nicolai and Karin return to Domremy. They find that all the villagers have gone inside, and the village is being guarded by possessed toys, as well as the howling of a wolf. They approach the church, and the demon appears again. This time, it changes into a man and Nicolai stabs him with the Holy Mistletoe.
The man – Yuri, has a dream about before the German Army came to Domremy. He is sat around a camp fire with Jeanne and Blanca, her dog. Jeanne has brought Yuri dinner and he feeds Blanca – Yuri is the only person apart from Jeanne that Blanca’ll take food from. They are joined by Gepetto, who Jeanne refers to as “Grandpa”. Gepetto instructs Jeanne to return home as her mother is worried. about her.
Gepetto and Yuri talk about how long they’re planning on staying in Domremy. They met each other after the death of Alice, and have been travelling together since. Gepetto is concerned that Yuri is just looking for a place to die, however Yuri feels that because Alice sacrificed her life for him, it is not his life to preserve. Yuri continues to dream – this time about his demonic self being responsible for the deaths of those he loves.
Yuri awakens in a cave on the outskirts of Ardennes Forest. Within the cave is Blanca, Gepetto and Karin. Gepetto and Blanca rescued Yuri and Karin from the events in the church, however Yuri is still weak from being impaled with the Holy Mistletoe. Gepetto explains to Yuri and Karin that the villagers of Domremy have been taken away by the German Army. He suggests that they go to his apartment in Paris, as if the army find Karin, they will kill her.
Gepetto equips the party with crest magic before they go make their way through the forest.
While travelling through Ardennes Forest, the party find that monsters are being attracted to them because of Yuri’s accrued malice. They travel for a time, but Yuri begins to tire very quickly, and faints from exhaustion.
Yuri then awakens in the Graveyard, deep inside his own soul. He sees a large tree growing in the centre, and from the tree, a version of himself is growing, or being restrained. He explores to find out the reason he hasn’t been able you use his powers of fusion and comes across many doors. Opening one of them, he finds an altar that is filled with power. Touching it, the soul of a monster possesses him and he is able to use Soul Fusion again – Yuri realises that he has to collect the souls of real world monsters to get his abilities back.
In Ardennes Forest, Karin tries to awaken Yuri. Gepetto explains to her that Yuri is a harmonixer, and is able to change into monsters. He tells Karin how he met Yuri – Yuri was travelling to Zurich to meet Alice’s mother, but by the time they had arrived, Alice was dead. Gepetto was Alice’s uncle, and he saw Yuri bury her.
As Gepetto is getting to the end of his story, Malice is released form Yuri in the form of a monster. Together, they are able to defeat it, but Yuri knows the souls within him are getting restless.
Eventually the party reach Gepetto’s apartment in Paris, where they take a brief rest. During this time, Yuri is pulled back into the Graveyard and there he meets Jeanne. She died, so her soul is passing through his on its way to the other side. She claims to be looking for something but doesn’t tell Yuri what it is. Instead she asks if he’s afraid of living his life alone, even so he can’t escape it.
When Yuri wakes up, Gepetto is trying to research Sapientes Gladio and the curse of the Holy Mistletoe. He finds a little about how it is used to exorcise demons and guide their souls, but Yuri dismisses it. While Gepetto and Yuri bicker, Karin has changed from her army uniform into some clothes that used to belong to Gepetto’s daughter. After admiring her, they get slapped and are forced to continue talking about a plan.
Yuri mentions that he knows Roger Bacon, a warlock living in Wales. Gepetto, having heard of Bacon through legend thinks it’s worth asking him about Yuri’s condition. To get a boat to Wales, they will need a ship, and Karin explains that Calais will be overrun with soldiers, but Le Havre may be okay to sail from. Gepetto tries to convince her to stay, but she feels she that staying or returning to Germany will get her killed, so is willing to travel with Yuri and Gepetto. They agree, and Gepetto lends her a fencing sword from his time at university.
As they are about to leave they are chased and attacked by Clawed Soldiers. They flee, and take a shortcut to a bar to ask about a quick way out of Paris. Louis, the barman, says they should travel by subway tunnels, as some lead to the coast. To find out more, they need to speak to someone who was involved with the building of them. An engineer, Dr. Gautier is staying in a Hotel on the Champ Élysées so they make their way there.
On their journey to speak to Dr. Gautier, they encounter a few people such as Ernest who challenges Blanca to become the most powerful wolf in the world via a series of Wolf Bouts. They also meet Gerard and Pierre Magimel, acquaintances of Gepetto. They are travelling salesmen, Gerard runs the item shop and Pierre makes clothing.
Eventually they come to the hotel that Dr. Gautier is staying in and enquire about tunnels to Le Havre. He tells them that the is an abandoned tunnel running out of the Champs Élysées station that will eventually lead them to Le Havre. He writes a letter to his engineers permitting you to go through.
While the party are travelling through the tunnels, they are being followed by Lenny, who is bottling them into a trap set by Veronica. After walking for a while, Yuri and Karin encounter the Ring Soul again, who begins speaking about Yuri’s destiny in a vague manner. The tunnels wind for a long way but eventually Lenny catches up with them, but they are able to shake him off via the use of a mine cart.
Although they shake off Lenny, they run into Veronica, who summons some demons in an attempt to thwart them. They prove too strong for her and she vanishes.
Yuri, Gepetto, Karin and Blanca eventually reach Le Havre. They enquire about taking a boat to Southampton, but they lack the money to sail. The boat captain suggests that they can make some money by asking Mayor Leonard about joining the local vigilante group in their efforts to capture a bandit. The party agree and join the vigilantes on patrol that night.
On patrol, the party explore the South side of Le Havre, and they hear a scream from the North of town – the vigilante group is being attacked by the bandit: Grand Papillon. The party battle with him enough to scare him off. He turns into a golden bat and flies away. Yuri tries to remember if they have met before.
They report back to the Mayor, and he asks they meet him again the next morning at the South side of town. Doing so, the vigilantes lead them to the Tavern, and they find Grand Papillon standing outside, playing with some children. The vigilante group give the party some money to capture Grand Papillon, and they agree.
Before going to capture him, they talk – he didn’t seem like a bad person, as why would children play with a known bandit? They agree just to talk to him, to find out what’s been going on. The enter the tavern, and see the children hiding behind Grand Papillon, whose real name is Joachim Valentine. He claims that the mayor tricked them into thinking he is a thief, but in reality the mayor is trying to bully Granny Lot, who owns the tavern, into giving them the deed to the tavern as supposedly it has a hidden treasure. Joachim has been trying to protect the tavern and its inhabitants.
Gepetto decides that they had better return the money to the mayor as they didn’t carry out his work. Upset, the Mayor sends his thugs to attack the party, but they are easily dispatched. The party return to the tavern, to find that the children, Yuma and John, have been kidnapped. They have been taken to Wine Cellar as ransom in exchange for the deed to the tavern. Joachim joins the party in search of the children.
At the Wine Cellar, Joachim explains to Yuri that he can’t transform into Grand Papillon unless he has his mask, which Yuma has. They explore the wine cellar, where Gepetto senses magic is being used. They explore further, and find that the Mayor and the Vigilante leader have been knocked unconscious by Veronica, who used them to kidnap the children. Yuma throws Joachim he mask and he is able to transform into Grand Papillon for long enough to defeat Veronica. Once again, before disappearing she summons a demon to battle the party. They are able to defeat it and return the chidren, as well as the Mayor and the Vigilante chief to Le Havre.
The Mayor agrees to give them passage out of Le Havre. Before leaving, the party return to Granny Lot, who gives the the treasure from beneath the Tavern – a book called the Key of Solomon. Gepetto knows a little about the book, and explains it can be used to enhance magical crests. Before leaving for Southampton, Joachim declares that he is going to travel with the party.
The boat journey to Southampton is stormy, and arriving the party discover that the route to Cardiff is blocked by a landslide. They take refuge in a local tavern, were a bar fight has broken out. It is put to a stop by Special Agent Kato who is staying in the tavern. Yuri introduces the party to Kato as someone he knew in Shanghai and discovers that Kato has been promoted and is now travelling the world as a diplomat. One of the men that Kato rescued from the bar fight explains that to get to Wales, the party can pass through the Rhondda Mine, though reports say it is haunted. Yuri agrees to this plan.
In the evening, Joachim and Blanca retire to their room, Karin and Gepetto go to drink at the bar, and Yuri goes to speak with Kato. They speak about their time together a year ago, about how Yuri lost Alice, and how Kato lost Lt. Col. Kawashima. Yuri tells Kato about the Holy Mistletoe curse, and that he is being chased by Sapientes Gladio. Kato seems surprised but appears not to know anything about them. He promises to let Yuri hear of any news relating to them.
That night, Yuri sees Jeanne within his soul again. She tells he that she is searching for his happiness. Yuri insists that he is happy and that she doesn’t need to look. She claims that she can see more of his soul that anyone, and there is one door she cannot unlock. She tells him that Alice sacrificed herself so that Yuri could live, yet he doesn’t want to live. He claims his purpose for living is revenge for the villagers of Domremy. He asks Jeanne if she can see into the future as well as his heart, but she cannot.
Before leaving Southampton, the party go to visit a Wrestling Ring that has been set up in the town by Joachim’s master, The Great Gama. Joachim is excited to see his teacher again, and challenges him to a wrestling match. The Great Gama accepts, but Joachim is easily defeated, and needs more training.
The party arrive in Wales, only to find that Roger has been kidnapped by Lenny. Lenny, who was sent to Wales to dispatch of Yuri, lets it slip that Roger is being held in Florence. Lenny then fights the party, but is defeated.
After Lenny leaves, the party are applauded by Thomas, an explorer who saw Roger getting kidnapped by Sapientes Gladio. He is a member of a secret organisation with a grudge against Sapientes Gladio. He tells them that he knows a woman in Florence, Carla who may know something about Roger’s whereabouts. The party decide to go to Florence to speak with Carla.
In Florence, the party watch a dance performed by Lucia, who is employed by Carla. After she has finished her dance, the party ask Carla for some information about Sapientes Gladio and she agrees to help provided they find a flower for her. Carla tells Lucia to guide them to the location of the flower.
In the meantime, Lenny has to report his failure to Nicolai. Nicolai is disappointed, but admits he’s been having trouble getting any information from Roger.
The party travel to Manmariana Island, where Lucia grew up as a child. She guides them inside, but forgets the way to the greenhouse where the flower grows. They explore the mansion within Manmariana which is now ridden with monsters and Carla’s security against invaders. Once they make it to the greenhouse, Lucia unleashes André, a giant pink cat to eat the party as she and Carla believe that the party had been sent my Sapientes Gladio. Instead, Andrew attacks Lucia, and the party rescue her. This is enough to convince Lucia and Carla that they are not from Sapientes Gladio.
Back in Florence, Carla explains that she has been hiding from Sapientes Gladio for decades. She was convinced to do work for them but the killings and violence were too much for her, so she left but they have been hunting her ever since.
Lucia leads the party to Sapientes Gladio’s Italian Headquarters in a hope to find Roger. The building looks ordinary on the outside, but inside is filled with fake walls and hidden passages.
The party look for Roger, but he is nowhere to be found. Whilst searching, they find Janus a demon who attacks them. After defeating Janus, there is a large blast from outside that destroys a wall. It was caused by a huge airship being flown by Sapientes Gladio. Aboard are Lenny and Nicolai. Nicolai reveals that they’re holding Roger at St. Marguerite Island and he will hand him over in exchange for the Émigré Manuscript.
The party return to Florence to decide how best to proceed. Yuri explains that the Émigré manuscript is one of a trilogy of texts, it is used to raise the dead. Roger and Yuri hid the texts in the fissure of Nemeton Monastery. They travel back to Wales and descend into the fissure, in spite of Yuri’s warnings that it is filled with monsters.
Travelling through the fissure is made difficult as everyone can sense the evil within the place, and it is filled with traps as well as monsters. After walking a while, Karin begins to hear a voice calling to her – she hears her grandmother in trouble. Yuri tells her that it is spirits trying to steal her soul and she must continue onwards. Gepetto thinks they are trying to force the group to abandon their tasks.
As they approach the location of the Émigré manuscript, Yuri warns the party about some sentinels that Roger planted to deter people from taking the book. They defeat them with difficulty. Yuri takes the Émigré manuscript, but soon gets a seering headache, passes out and awakens in the graveyard.
In the graveyard, Yuri is slowing crawling towards the Émigré Manuscript, which he remembers has the powers to awaken the dead. He has a vision of Alice, his girlfriend who died as a result of a curse. He is awakened by Karin, who is concerned. The party make plans to go to St. Marguerite Island.
The party travel to Cannes to look for a way to access St. Marguerite Island. They speak to the man who Sapientes Gladio used to smuggle Roger to the island and are allowed access to his boat which takes them to the prison island.